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Old 01-09-2018, 15:58   #5741   link
Divolinon
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Lang geleden dat ik dat deck nog tegengekomen heb. Bij mij is het warlock en rogue galore.
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Old 01-09-2018, 18:40   #5742   link
Jaak
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graag mecatchun priest linken aub
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Old 01-09-2018, 20:12   #5743   link
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Lang geleden dat ik dat deck nog tegengekomen heb. Bij mij is het warlock en rogue galore.
Chanceke, die zou ik wel afkunnen. Hier is het dus Priest en Quest warrior.
Steekt me vooral dat die mannen niet caren met wat je afkomt. Gewoon rustig naar hun end game toewerken (otk of f'ing 8dam hero power) door control (taunt/healing) te spelen.
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Old 03-09-2018, 11:32   #5744   link
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gewoon asap board opbouwen Turtle. ze hebben weinig tot niks verdediging tot turn 7 waar ze dan die scream kunnen doen. heel vroeg pressure. dus de meeste aggro decks + control warlock kunnen die quest priest gemakkelijk aan.

wat speelt ge zelf?
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Old 03-09-2018, 11:45   #5745   link
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Vooral Big spell mage atm. Maw bijna geen board opbouw
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Old 03-09-2018, 12:27   #5746   link
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die warlock zoo kost toch niet veel dust? Probeer die anders eens om ranked te spelen
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Old 03-09-2018, 13:11   #5747   link
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Laat het, de helft van de ladder speelt al warlock zoo.
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Old 03-09-2018, 13:30   #5748   link
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Mijn warlock is al even golden, dus dat speel ik niet atm.
Mage is gewoon de volgende class op weg naar gold. Speel af en toe ook Mech paladin, maar dat is ook niet zo tof.
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Old 03-09-2018, 14:11   #5749   link
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jamaar wat is u doel dan? heroes op golden krijgen of ranked spelen?
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Old 04-09-2018, 21:44   #5750   link
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Als (zoo)lock de enige counter is atm, stop ik wel even met ranked
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Old 05-09-2018, 23:58   #5751   link
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Ik had ook nog eens een legendary in een pack. F'ing Harbringer, de 400 dust van deze exp. Al durf ik ze niet dusten omdat Blizzard ze wss gewoon terug geeft volgende keer
En nu een legendary in een classic pack: Tinkmaster Overspark.

Blizzard plz
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Old 06-09-2018, 09:17   #5752   link
Divolinon
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Gisteren een gouden Millhouse gekregen! Jeej free legendary of choice. Het is wizzlebang geworden.
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Old 18-09-2018, 21:25   #5753   link
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- Blizzard is currently happy with the meta. They are keeping their eyes on Giggling Inventor
- Mages, Warlocks, and Rogues are getting new classic cards to fill in holes. These are brand new cards.
- New ranks are being added for new players only. New players will start at rank 50.
- Tournament Mode has been put on hold.
- Fireside Gatherings will have more brawls to choose from.
- The Welcome Bundle is returning but instead of giving class legendaries, it includes one of six classic dragon legendaries.
- If you previously purchased the welcome bundle, you can buy it again.
- Hallow's End returns October 17th with Dual Class Arena like last year.
- A new Paladin Hero will be available through a special deal, arriving during Hallow's End. The hero is "Sir Annoy-O".
- According to art on the press site, it looks like you may get Sir Annoy-O with a special purchase of 20 Witchwood packs. Not confirmed.






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Old 18-09-2018, 23:17   #5754   link
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nog ne paladin hero... liadryn en arthas waren er al, zou graag replacement hebben voor anduin nooit Tyrande gehaald.
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Old 19-09-2018, 08:47   #5755   link
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paladin bestadin he jaak

Well met
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Old 19-09-2018, 15:48   #5756   link
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holy light
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Old 20-09-2018, 21:34   #5757   link
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30 Frozen Throne packs voor 20 EUR.

Dat is wat, 1200 dust en een legendary voor nog een dik half jaar?
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Old 16-10-2018, 08:45   #5758   link
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In an update that is scheduled to arrive October 18 PDT, the following cards will be changed.

Giggling Inventor – Will cost 7 mana. (Up from 5)
Giggling Inventor is one of the most powerful and popular cards we’ve ever created. There’s virtually no downside to including it in a deck, and because it’s neutral, it’s played in almost every deck. We think it’s important to take risks when making powerful cards, especially when it comes to neutral taunts, given the role they can play in encouraging minion interactions and making games more interesting. However, Giggling Inventor has stepped beyond its intended role, and we don’t feel that it should be as effective as it currently is.

We initially tested this card at (6) mana in both the current Standard format as well as with cards that will be released in the future. Ultimately, we felt that its power level was still higher than is appropriate for a Neutral card with no build-around requirements. At (7) mana, we expect Giggling Inventor will find its way into fewer decks in general—and be much less effective in Quest Rogue—while it might remain situationally playable within specific deck archetypes, such as Evolve Shaman.

Mana Wyrm – Will cost 2 mana. (Up from 1)
Over time, we’ve been moving away from powerful, early-game 1-drops like Mana Wyrm. It can often feel like the outcome of a game is decided by whether Mana Wyrm was played on turn one, and if it could be removed quickly by an opponent. Mana Wyrm has also steered us away from making powerful low-cost Mage spells. We’d like Mana Wyrm to remain an option for decks it synergizes with, while preventing it from being a huge turn one threat.

At (2) mana, it will be easier to deal with Mana Wyrm the turn it’s played, and it will be harder to buff it with cheap spells early in the match. We still expect it to remain an option in decks that have a heavy focus on cheap spells, but it should be a less appealing option in decks that aren’t built with that focus in mind.

Aviana – Will cost 10 mana. (Up from 9)
Changing Aviana to (10) mana means it will no longer be possible to play Aviana and Kun the Forgotten King on the same turn without some additional help from cards like Innervate or The Coin. It also means Juicy Psychmelon will no longer draw both Aviana and Kun. This should make the combos Aviana and Kun produce less consistent, while still allowing decks that use the combos to exist for the players that enjoy playing them.
Na 5 jaar gaan ze mana wyrm nerfen :') blizzard plz
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Old 16-10-2018, 09:20   #5759   link
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En met giggling gaven ze eindelijk iets tegen aggro. Om het nu terug af te pakken.

Pijnlijke en onnodige nerfs dit imo.
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Old 16-10-2018, 09:23   #5760   link
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Het hielp aggro ook wel natuurlijk.
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